![]() Drawing and playing with Card Decks also happens on this layer. Players can also use the Drawing Tools on this layer. These properties set tracking bars, status markers, player permissions, vision, and nameplates. Image elements placed on this layer receive a special radial menu to allow you to edit Token properties. This layer is intended for Tokens or smaller images that the GM and the Players will be manipulated regularly. Players can see this layer, but only GMs can access it. This layer is intended for objects that will remain static during play, such as a battle/world map or a game board. There are four Layers available for every Page.īelow is a Screenshot from Paizo's Adventure Path, Abomination Vault as an example:Īnd this next image breaks out the various Layers and shows where all the elements on this Page are placed.įrom the bottom of the stack to the top, the four layers are: 1. Similar to many image editing software, each Page utilizes “Layers” to help separate the various types of graphics that you want. With that knowledge, we can now start placing, resizing, and aligning your Adventure's artwork into the game! Page Layers These are the VTT elements where you lay out your battle maps, world maps, dashboards, and play spaces. The Setting Up Your Conversion's Map Pages article reviews everything you need to create and adjust the settings of Pages. ![]()
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